You can try manipulating the commands reps
via the API as @residualimages linked. What that does is just retransmits, a specified number of times, the 0.6sec buffer that Bond Bridge recorded. So, reps = 10 would result in a 6 sec transmission. This works quite often.
Sometimes this still doesn’t work, because the 0.6sec buffer may not contain continuous packets. This is why we haven’t been able to make a smooth “hold-to-dim” or “hold-to-move” option for raw-recorded fans/shades. We’ve needed to write a custom script for each model that uses hold-to-X behavior (or rolling codes, etc.).